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Over 15 years of building learning solutions that improve human learning and performance in diverse contexts: programs, courses, training, and the systems that keep them consistent.

My [brief] design philosophy 

Scholarship, teaching, and practice feed each other in my work. I start every project with a real question about who is learning and why, then proceed with rigorous, ethical design methods, and end with evidence of whether it worked. I design with subject-matter experts rather than around them, and I build the templates, standards, and review processes that let a team do the same at scale.

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Impact

30+

online and hybrid courses and programs designed and launched at the University of Michigan for Michigan Online (Coursera, edX, FutureLearn & Canvas), including initiatives supported by Grow with Google and Siemens

100K+

additional global learners reached through course/programs I designed, developped, launched and evaluated (cummulative conservative estimate through my work accross four universities in the US)

1 MSE

competency-based master's program built from zero to launch at the University of Kansas, including curriculum architecture, assessments, development workflows, and quality standards

XR

Immersive VR learning experiences designed in Uptale for delivery through Coursera

How I work

1. Discovery & empathy first.

Needs assessment, performance analysis, and stakeholder interviews before any content is written

2. Systems, not one-offs.

Reusable frameworks, design standards, checklists, and evaluation tools so quality survives the handoff

3. Evidence closes the loop.

Learner analytics, evaluation findings, and research inform each iteration

View sample design projects

Learn more about my: 

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